Appearance and picture
Appearance
In the app — Settings → Look → Appearance, on the web — Settings → Look. The settings apply to this device.
| Item | What it changes |
|---|---|
| Theme | “System”, “Light”, “Dark”. Dark is designed for an always-on wall screen: a low-contrast background that doesn't hurt the eyes at night |
| Device size on the plan | “Small”, “Medium”, “Large” (on the web “Small”, “Normal”, “Large”). The area your finger hits grows together with the marker |
| Room area | The floor area on each room. Off by default |
| Doors in openings | A half-open door leaf and its swing arc on the plan, a leaf with glass in 3D |
| Cameras on the plan | The camera icon and the screen with the latest frame on the plan and in 3D. Turn it off if they get in the way: cameras stay in the room card and in “Cameras” |
How to choose:
- A tablet on the wall is read from two meters away on the move — use large markers.
- A phone in your hand — medium or small: large tiles overlap each other in a cramped room.
- Room area is useful while the plan is being built and checked against measurements. After that, better turn it off: it competes with the lights for attention.
- Doors make the home easier to read, but in a cramped flat the leaves eat up small rooms. Openings wider than 1.45 m get two leaves, wider than 1.9 m stay arches.
You can switch the theme faster too: the “More” menu → Light theme / Dark theme.
Where items come from
Settings → Files → Where items come from, on the web — Edit → Item sources.
Here are all the furniture models and finish textures in the home, with thumbnails, author and license. The files are stored on the device and travel with the home on export.
- A tap opens the item in an empty room in 3D: rotate it, walk around with a flashlight, move the sun.
- From there an item is placed in the home, and a texture — on the floor, walls or facade.
- Remove unused deletes only files that no home needs. It asks before deleting.
Poly Haven models are under the CC0 license.
Catalog keys
Some catalogs show models to everyone but let you download only with a personal key. Right now that's Sketchfab.
In the app — Settings → Files → Catalog keys, on the web — Settings → Catalog keys → Sketchfab.
- Sign in at sketchfab.com → Settings → Password & API.
- Copy your personal token.
- Paste it into the Sketchfab key field and tap Save.
Without a key the card says “no key: models are visible but can't be downloaded”, with a key — “key entered — models download”. From Sketchfab only models that are allowed to be downloaded are taken, with a CC0 or CC-BY license and no heavier than 250 thousand faces.
The key stays here
The key is stored only on this device or in this browser. It doesn't get into the home config or to other devices: on each device you enter it again.
Picture quality
The app has no manual quality setting: 3D and the walk adapt to the device by themselves.
In the app the picture is simplified in steps if frames can't keep up:
- Light shadows go away.
- The sun shadow goes away.
- Simplified lighting turns on.
- The picture is drawn at half resolution, and only here items lose their textures.
Walls and floor keep their texture at every step. On a fast device quality comes back in steps the same way. To keep the picture from flickering, it can come back only once; after a second drop the level holds until the end of the session.
When the home is still, frames are drawn a couple of times a second, only when needed. As soon as you stop, shadows and textures smoothly come back in about a third of a second, at any step.
On the web you choose quality in the settings, in the “Graphics” section. Presets:
| Preset | What's on |
|---|---|
| Low | 4 lights, no real shadows, 75% resolution — for weak laptops and tablets |
| Medium | 12 lights, sun shadow, HDR and ambient occlusion |
| High | all lights, shadows from the sun and 4 lights, bounced light, ray traced ambient occlusion and reflections |
| Ultra | shadows from 8 lights, soft ray traced shadows, particle shadows, double resolution |
The “Tune for this device” button runs the presets from ultra down right in the open 3D view and keeps the best one where frames keep up: at least 55 frames per second. Tuning takes 4 to 16 seconds. The first time, when nobody has touched graphics yet, it starts by itself as soon as the home has loaded.
The knobs under the presets fine-tune one at a time; then the preset shows as “Custom”. If frames still can't keep up, simplification drops steps by itself: rays, shadows, bounced light, HDR, then resolution. While the scene is still, quality doesn't change.
Measuring at rest lies
While the home is still, the app deliberately draws a couple of frames a second so the device doesn't heat up. That's not lag. Judge smoothness while you rotate the home or walk.